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Today on Game History Secrets, Liam talks about his journey to uncover the story behind WiiWaa, a creative game for the Nintendo Wii where players would insert the Wii remote into a plush toy peripheral based on the game’s central character. WiiWaa (later renamed WeeWaa) was originally developed by Zoink Games for the Xbox, but ultimately shifted development to the Wii. The team faced many difficulties not only securing funding for the game’s production, but also bringing the game to market.
Liam Robertson is a video game researcher and archiver. In his spare time, Liam creates videos and articles for various outlets, and will also be contributing to the Did You Know Gaming channel.
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Sources/Further Reading:
https://it24.idg.se/2.2275/1.522906/speldoldis-fran-goteborg-kliver-fram
https://www.ign.com/articles/2003/05/16/cdv-e3-2003-booth-report
https://web.archive.org/web/20040210113651/http://www.uds.se/press/
https://web.archive.org/web/20110621074721/http://zoinkanimation.se/
https://web.archive.org/web/20120325054634/http://www.thekoregang.pixonauts.com/
2. We wanted to make a ball-throwing game for the Wii, but Nintendo thought it was too dangerous. https://t.co/i4TicX16iZ
— Zoink! – A Thunderful Studio (@ZoinkGames) September 12, 2017
https://www.prnewswire.com/news-releases/majesco-entertainment-announces-babysitting-mama-for-wii-94736724.html
http://www.gamecore.nl/weblog/2009/11/wiiwaa-relletje-controller-in.html
https://it.ign.com/wiiwaa/120364/blog/quella-volta-che-maltrattarono-un-peluche
https://kotaku.com/wiiwaa-lets-wii-owners-penetrate-play-with-puppets-5397326
https://www.gamespress.com/WeeWaa-Rock-On-Jams-Onto-App-Store
https://www.theiphoneappreview.com/weewaa-rockon-ipad-game-review/
#Wii #Nintendo #NintendoWii #WiiWaa #Toy #Toys