Elden Ring’s open world is an expert in isolation


Lots of open world games – or at least, those that I’ve played – steer you through their maps methodically. Jim, Dave, and Sally all have their map markers in Vice City for a portion of the game, then they’ll shift over to Tilted Towers after a few hours. Perhaps the bridge to Shrek’s Swamp won’t open unless you rescue the princess from Bowser’s Castle later down the line.

And there’s nothing wrong with an open world that gently steers you in the right direction. Elden Ring does this with its checkpoints that blow the equivalent of directional arrows in the breeze, helping you feel in control of your progress. But I’d argue it’s even better at the opposite: wresting that control away in a split-second.

Products You May Like

Articles You May Like

‘Obi-Wan Kenobi’ Will Air A Few Hours Earlier On Disney+ Than Originally Planned
‘Wellington Paranormal’ Star Mike Minogue & ‘Shortland Street’ Actor Tim Foley Co-Create Kiwi Talent Firm Frank Management With Agent Naomi Ferry
PlayStation State of Play Coming Thursday, June 2nd
Hogwarts Legacy Wants PS5 Players to Feel the Magic Through DualSense
Aaron Paul Runs Back to Salute Fans Missed During Meet & Greet Event

Leave a Reply

Your email address will not be published.