Elden Ring Patch 1.03.2 Fixes Progression Blocks & Instakills

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FromSoftware and publisher Bandai Namco Entertainment have shared patch notes for Elden Ring Update 1.03.2, which tackles several bugs and comes with a promise that more fixes will go live in the future. Elden Ring launched with performance issues and numerous bugs across all platforms, quite a few of which have been addressed in post-launch updates. A slew of troubles still lingers, though, with some even proving detrimental to in-game progress.

The latest FromSoftware opus hit store shelves for PC, last-gen, and current-gen platforms approximately one month ago on February 25. Despite its various hiccups, Elden Ring received a sea of praise out of the gate from critics and players alike. Many have already dubbed the experience a masterpiece unlike anything else available on the market, citing FromSoftware’s innovative open-world design as its biggest draw. And if Bandai Namco’s recent announcement that Elden Ring will expand beyond games is any indication, various mediums of entertainment will eventually explore the smartly crafted Lands Between at one point or another.


Related: Elden Ring Sopranos Meme Perfectly Describes The Tree Sentinel Experience

Patch notes from Bandai Namco Europe outline what PC and console players can expect from Elden Ring’s 1.03.2 update, which is now available to download. The newest set of changes addresses several major issues, including an error that prevented users from progressing Nepheli Loux’s story arc. Players who previously died when descending “from a spot near Bestial Sanctum” should be pleased to learn that 1.03.2 also fixes this particular bug. As always, users must download and install the most recent patch before booting up their game again. The patch notes read as follows:


・Fixed a bug that sometime prevented players from advancing NPC Nepheli Loux’s questline

・Fixed a bug that causes the playable character to die when trying to descend from a spot near Bestial Sanctum

・Fixed a bug that prevented Ash of War, Endure from taking effect

・Fixed a bug in multiplayer that allowed players to teleport others to incorrect map coordinates

Bandai Namco concluded its post by promising that improvements to Elden Ring will continue to roll out as time goes on. At the time of writing, though, there’s no word on when the next update of consequence will arrive. The developer and publisher seem to deploy fixes big and small quite regularly, however.

Elden Ring has already proven an incredible success story for all involved. Upon announcing its plan to explore the mythos beyond interactive entertainment, Bandai Namco also divulged that FromSoftware’s newest RPG managed to sell over 12 million copies in about three weeks. Such a feat is unparalleled for a Souls game, with launch sales of this magnitude rivaling those of titles in the Call of Duty franchise. And fans hope this marks only the beginning of Elden Ring’s content offerings, especially since modders have stumbled across walled-off areas hinting at potentially unlockable arenas.

Next: Elden Ring Player Becomes Witcher 3’s Ciri With Character Creator

Elden Ring is out on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

Source: Bandai Namco Europe


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